Alan Wake at 15: OOH Marketing & Transmedia That Still Haunts

I didn't see much chatter on socials about Alan Wake game turning 15, so I wanted to take a moment to post here and give credit where it's due.
Alan Wake is a game that not only redefined storytelling in games (for me) but also helped shape my own career journey, ending with me living in Finland now, 'cause sadly Bright Falls is not real. Huge shoutout to Remedy Entertainment for creating a timeless masterpiece that continues to haunt and inspire many.
While we're at it, I'm sharing some of my favorite OOH marketing moments and transmedia efforts from 15 years ago, still some of the best disruptive and creative campaigns I've ever seen.




Bright Falls — Transmedia done right
The Bright Falls miniseries, a perfect example of seamless storytelling beyond the game, still stands out as one of my favorite transmedia projects.

Here's to 15 years of Alan Wake, released on May 14, 2010. *Should be 16 years if you're reading this in 2026.
In case you wonder where to find the webshow: